Solo runs
Fifteen questions, rising difficulty, a countdown on every one. Bank bits and XP, chase a perfect run, push your level.
// read the code. beat the clock.
A competitive quiz game about reading code, not writing it. A snippet appears, the clock starts. What does it print?
Or play today’s question right here. No account, no install.
Free to play. Optional in-app purchases.
// the loop
Every snippet is real, runnable code, and every answer was verified by actually compiling and running it, so the answer key is never somebody's best guess. Four question types keep you honest: multiple choice, predict the output, fill in the blank, and order the lines.
console.log(typeof NaN);
// modes
Main one language or fight in all five. Each has its own question pool, its own progression map and its own faction banner.
Fifteen questions, rising difficulty, a countdown on every one. Bank bits and XP, chase a perfect run, push your level.
Queue for a real-time 1v1. Nine questions, one shared clock, reputation on the line; climb Swap to Core across a six-week season.
Six clusters per language, each ending in a boss node. Clear one for a badge and a payout, then Overclock it weekly for double rewards.
One question a day, the same question for everyone, worldwide. Answer fast and keep the streak alive.
Pick a banner and every run pushes your language up the standings. A daily contribution cap means factions win on turnout, not on grind.
Carry two consumables. Lint removes wrong answers, sleep() freezes the clock, console.log() prints the expected result, try/catch saves a run.
// screens








// fair by design
Purchases multiply what you earn in solo play, never your reputation, never your league placement, never your faction's standing, never a single point on the daily ladder.
Those are earned or they are nothing.